Monday, September 21, 2009

Thesis Progress

Well, somehow it's my senior year now. This fact is terrifying. It also means that it's time for me to make a thesis film. My idea for my thesis film is to model, rig, texture, and animate two characters in Maya in a fairly simple piece that will mainly be a character study. I'd like to try to get the 3D characters to resemble my illustration style as much as possible. Hopefully this will work out. Here's my progress so far.

These are my two characters. Rory is the horse, and the girl is Ginger.


Ginger's rig is pretty much finished. There are definitely things that I could improve, but I don't want to fall into the spiral of eternally researching and tweaking and not get anything done, so since she's animatable, I'm moving on for the time being.

This is Rory's model so far. He isn't rigged yet, but in order to test his geometry I bound him to a very simple skeleton and made a goofy majestic pose.

Also, since I'll be animating a quadruped for this film, I did a couple of horse gait tests with the Rhett rig from High End 3D.



1 comment:

Anonymous said...

Rory and Ginger are so sweet. I like your characters! :)